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What this episode is, surely, is the best video game ever made of Naruto. Understand excellence within its context: It is neither a reference fighting game in its genre nor does it have dazzling combat mechanics in depth. It was here in Naruto Shippuden: Ultimate Ninja Storm 4, where the Japanese studio went wild and put all the ingredients in the mixer to make a game close to excellence in its day. The third, meanwhile, took a great leap in terms of spectacularity and boss fights.
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It is a pity that it is only the first of all that allows total freedom of movement in the Hidden Village of the Leaf the second chapter was more direct, with a more linear chapter design and certain quality of life details in combat and animations. To make this analysis, last February we returned to play the three initial installments in their version for Nintendo Switch and, to be honest, the evolution is very big in the playable. Wow, content is not exactly short and is, playably, the final installment.
#Naruto storm 4 road to boruto switch movie
If this seemed short, with a campaign that can perfectly last us eight or nine hours, we have Road to Boruto, an expansion that connects directly to the movie published shortly after the Naruto Shippuden anime ended, Boruto: Naruto the Movie. However, the plot structure of the play is well constructed, with a correct narration in the main story mode to remember elements of the past, put antecedents and guide things to that great event which, incidentally, is told in a more condensed way here than in the anime itself, which excessively lengthens the story of the manga. Obviously, this title is not intended for neophytes in the Naruto universe, it does not fool anyone.
#Naruto storm 4 road to boruto switch series
Friends, acquaintances or readers of the magazine have asked us doubts about which game to buy of the four if you only get one if it is a mistake to acquire a title that only covers the Fourth Ninja War – the last great arc in the series – or if nothing happens. The best instalment of the best Naruto saga in video gamesĪfter making clear the first thing that you surely wanted to see answered in the analysis of a port like the one that concerns us, let’s talk about the game itself. In short: it is a better port than the trilogy of a few years ago. Luckily, this version for Nintendo Switch is once again notable, better than the original trilogy, as more effort was made in the visual quality of its artistic and graphic section: more vivid colours, a little more definition, lighting … In part, it is logical because it is the latest instalment, one created natively in the current generation of consoles, but the treatment is given here of the cel-shading it is much better than in previous ports it is closer to what is seen on the consoles of Sony and Microsoft.
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With more than 10 million units sold together, together with Generations and Revolution, this success shows that many things have been done well along the way.
#Naruto storm 4 road to boruto switch full
Now, as happened with Dragon Ball Xenoverse 2, Naruto Shippuden: Ultimate Ninja Storm 4 Road to Boruto is coming to close the circle started a couple of years ago on the hybrid console with Naruto Shippuden: Ultimate Ninja Storm Trilogy, a remarkable conversion that incorporated the first three episodes in their full editions, although with certain problems and the feeling that they were somewhat behind their versions for PS4 and Xbox One.
#Naruto storm 4 road to boruto switch portable
Second, that the thorn was always stuck to be able to play this story in a portable format and on a Nintendo console. Eight years between the first and the last part culminated with a kind of dessert, Road to Boruto, which served as an epilogue to complete not only the fourth numbered episode but also the entire saga.Ĭonclusions we were able to draw many, but we are left with two, which are the ones that help us to introduce the analysis that concerns us: the first, that CyberConnect2 is the study that has best managed to successfully transfer a series of success from the Shonen Jump to a video game both for the chosen genre and for the way of designing its world, its characters. That February 2016 is long gone, when Bandai Namco and CyberConnect2 put an end to a series of Naruto video games where, in their four numbered installments, they narrated with impeccable fidelity the history of the manganime of the character of Masashi Kishimoto From the beginning to the end.